Tenma the Sky Star
LIGHT 5

Tenma the Sky Star

  • ATK:
  • 2100

  • DEF:
  • 1000

  • View:
  • 3469




If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of "Tenma the Sky Star" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card.




 
 
AI Power Analysis
StarterConfidence: MediumEvaluated Sep 20, 2026
63± 6/ 100
Power Score
Intrinsic 62
Deck 64

Tenma the Sky Star — Power Evaluation

Final Score: 63 ± 6 · Confidence: Medium

  • Intrinsic: 62 · Deck: 64 · Meta: provisional
  • Primary role: Starter · Secondary: Material body, Negation/Interaction

Why it scores here

Tenma converts a Level-5 Warrior body that Normal Summons itself without Tribute into a two-monster board (itself plus a Level 5 EARTH Warrior from hand) and a Warrior-targeting negate, which is what lands it in the solid mid band rather than at the bottom. Its value comes from being a cheap, repeatable enabler in the Star / Level 5 Warrior Fusion engine, where it appears in 98.9% of 268 decks at 2.69 copies, not from its 2100 ATK or Level 5 frame. No recorded combo data exists, so combo conversion is inferred from text and the score stays moderate; the ATK, LIGHT attribute and Level earn no points here.

Axis scores

Axis Score Evidence
Accessibility 62 Level 5 that can be Normal Summoned without Tribute when only the opponent controls a monster or when you control an EARTH monster, and it appears in 98.9% of 268 Star-engine decks at 2.69 copies (verified/observed).
Combo & Conversion 60 On Normal or Special Summon it Special Summons 1 Level 5 EARTH Warrior from hand, turning one summon into two Level 5 bodies for Fusion/Xyz, but it needs that partner already in hand (inferred).
Resource Economy 48 It trades a hand card for a body and adds no card advantage, so it is roughly even, and each negate costs exactly 500 ATK (inferred).
Effect & Interaction 48 Once per turn it can negate the activation and destroy an opponent's card or effect that targets a Warrior you control, a real but narrow and conditional interaction (verified).
Material Utility 65 It is a Level 5 LIGHT Warrior that serves as Fusion/Xyz material even if its effect is negated, with Polymerization and Gilti-Gearfried the Magical Steel Knight co-decked in 78% and 63.1% of its decks (observed/inferred).
Resilience & Flexibility 58 It is live from hand, field and indirectly from the GY via Feast of the Wild LV5, and its negate shields Warrior bodies, but that negate only covers targeting effects (inferred).
Deck-Building Efficiency 70 It is run as a 3-of in 199 of 268 decks with no garnet or self-lock and is splashable across 49 archetypes, though it wants a Level 5 EARTH Warrior partner to use its on-summon effect (observed).

Calculation

Weight profile: 0.7 Starter/Combo enabler + 0.3 Material body. Intrinsic ≈ 62, Deck ≈ 64, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Level 5 body that can be Normal Summoned without Tribute when the opponent controls a monster or you control an EARTH monster.
  • On Normal or Special Summon it Special Summons a Level 5 EARTH Warrior from hand, extending into two Level 5 bodies for Fusion/Xyz.
  • Provides a once-per-turn Quick Effect that negates and destroys an opponent's card or effect targeting a Warrior you control.
  • Highly splashable in practice: 98.9% main-deck inclusion across 268 decks and 49 distinct archetypes at 2.69 copies on average.

Weaknesses

  • Its on-summon effect needs a Level 5 EARTH Warrior already in hand, so it is not a true one-card starter.
  • The negate only triggers on effects that target a Warrior you control, so it misses non-targeting removal and board wipes.
  • The negate permanently costs exactly 500 ATK per use, shrinking the body over a long game.
  • No combo evidence was recorded, so its practical combo ceiling is inferred from card text and deck statistics alone.

Counters / choke points

  • Ash Blossom & Joyous Spring
  • Effect Veiler
  • Infinite Impermanence
  • Called by the Grave
  • Non-targeting removal (e.g. board wipes) that bypasses its targeting-only negate

Best use

Level 5 self-summon enabler that extends into Fusion/Xyz plays and offers a Warrior-targeting negate. Decks: Star / Level 5 Warrior Fusion, U.A., War Rock, Battleguard. Suggested copies: 3.

Evidence & gaps

  • Verified: Card text: can Normal Summon itself without Tribute if only the opponent controls a monster, or if you control an EARTH monster.; Card text: on Normal/Special Summon, Special Summon 1 Level 5 EARTH Warrior from hand (once per turn).; Card text: once per turn Quick Effect to negate and destroy an opponent's effect targeting a Warrior you control, losing exactly 500 ATK.; Card is Level 5 LIGHT Warrior with 2100 ATK / 1000 DEF.
  • Observed: Runs in 268 decks, all main-deck, averaging 2.69 copies with 199 decks at 3 copies.; 98.9% of its decks are gameplay type 4 and it spans 49 distinct archetypes.; Top partners are the Star family (Idaten 98.1%, Kaiki 96.6%, Hayate 95.5%, Shura 93.3%) plus Feast of the Wild LV5 (85.8%) and Polymerization (78%).; usage statistics show 100% inclusion at 3 copies in U.A. and War Rock lists.
  • Inferred: Its on-summon effect turns one summon into a two-body Level 5 board used for Fusion/Xyz plays.; Its resource economy is roughly card-neutral since it uses a hand card to produce a body.; Its negate is narrow (targeting-only) and covers a limited set of the opponent's interaction.; It is live across hand, field and indirectly the GY through Feast of the Wild LV5.
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no dated metagame sample — meta power left null/provisional guide data is thin (1 guide with a sparse snippet) and does not detail the card's combo lines











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