LIGHT
5Tenma the Sky Star
ATK:
2100
DEF:
1000
View:
3469
If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of "Tenma the Sky Star" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card.
Tenma the Sky Star — Power Evaluation
Final Score: 63 ± 6 · Confidence: Medium
- Intrinsic: 62 · Deck: 64 · Meta: provisional
- Primary role: Starter · Secondary: Material body, Negation/Interaction
Why it scores here
Tenma converts a Level-5 Warrior body that Normal Summons itself without Tribute into a two-monster board (itself plus a Level 5 EARTH Warrior from hand) and a Warrior-targeting negate, which is what lands it in the solid mid band rather than at the bottom. Its value comes from being a cheap, repeatable enabler in the Star / Level 5 Warrior Fusion engine, where it appears in 98.9% of 268 decks at 2.69 copies, not from its 2100 ATK or Level 5 frame. No recorded combo data exists, so combo conversion is inferred from text and the score stays moderate; the ATK, LIGHT attribute and Level earn no points here.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 62 | Level 5 that can be Normal Summoned without Tribute when only the opponent controls a monster or when you control an EARTH monster, and it appears in 98.9% of 268 Star-engine decks at 2.69 copies (verified/observed). |
| Combo & Conversion | 60 | On Normal or Special Summon it Special Summons 1 Level 5 EARTH Warrior from hand, turning one summon into two Level 5 bodies for Fusion/Xyz, but it needs that partner already in hand (inferred). |
| Resource Economy | 48 | It trades a hand card for a body and adds no card advantage, so it is roughly even, and each negate costs exactly 500 ATK (inferred). |
| Effect & Interaction | 48 | Once per turn it can negate the activation and destroy an opponent's card or effect that targets a Warrior you control, a real but narrow and conditional interaction (verified). |
| Material Utility | 65 | It is a Level 5 LIGHT Warrior that serves as Fusion/Xyz material even if its effect is negated, with Polymerization and Gilti-Gearfried the Magical Steel Knight co-decked in 78% and 63.1% of its decks (observed/inferred). |
| Resilience & Flexibility | 58 | It is live from hand, field and indirectly from the GY via Feast of the Wild LV5, and its negate shields Warrior bodies, but that negate only covers targeting effects (inferred). |
| Deck-Building Efficiency | 70 | It is run as a 3-of in 199 of 268 decks with no garnet or self-lock and is splashable across 49 archetypes, though it wants a Level 5 EARTH Warrior partner to use its on-summon effect (observed). |
Calculation
Weight profile: 0.7 Starter/Combo enabler + 0.3 Material body. Intrinsic ≈ 62, Deck ≈ 64, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Level 5 body that can be Normal Summoned without Tribute when the opponent controls a monster or you control an EARTH monster.
- On Normal or Special Summon it Special Summons a Level 5 EARTH Warrior from hand, extending into two Level 5 bodies for Fusion/Xyz.
- Provides a once-per-turn Quick Effect that negates and destroys an opponent's card or effect targeting a Warrior you control.
- Highly splashable in practice: 98.9% main-deck inclusion across 268 decks and 49 distinct archetypes at 2.69 copies on average.
Weaknesses
- Its on-summon effect needs a Level 5 EARTH Warrior already in hand, so it is not a true one-card starter.
- The negate only triggers on effects that target a Warrior you control, so it misses non-targeting removal and board wipes.
- The negate permanently costs exactly 500 ATK per use, shrinking the body over a long game.
- No combo evidence was recorded, so its practical combo ceiling is inferred from card text and deck statistics alone.
Counters / choke points
- Ash Blossom & Joyous Spring
- Effect Veiler
- Infinite Impermanence
- Called by the Grave
- Non-targeting removal (e.g. board wipes) that bypasses its targeting-only negate
Best use
Level 5 self-summon enabler that extends into Fusion/Xyz plays and offers a Warrior-targeting negate. Decks: Star / Level 5 Warrior Fusion, U.A., War Rock, Battleguard. Suggested copies: 3.
Evidence & gaps
- Verified: Card text: can Normal Summon itself without Tribute if only the opponent controls a monster, or if you control an EARTH monster.; Card text: on Normal/Special Summon, Special Summon 1 Level 5 EARTH Warrior from hand (once per turn).; Card text: once per turn Quick Effect to negate and destroy an opponent's effect targeting a Warrior you control, losing exactly 500 ATK.; Card is Level 5 LIGHT Warrior with 2100 ATK / 1000 DEF.
- Observed: Runs in 268 decks, all main-deck, averaging 2.69 copies with 199 decks at 3 copies.; 98.9% of its decks are gameplay type 4 and it spans 49 distinct archetypes.; Top partners are the Star family (Idaten 98.1%, Kaiki 96.6%, Hayate 95.5%, Shura 93.3%) plus Feast of the Wild LV5 (85.8%) and Polymerization (78%).; usage statistics show 100% inclusion at 3 copies in U.A. and War Rock lists.
- Inferred: Its on-summon effect turns one summon into a two-body Level 5 board used for Fusion/Xyz plays.; Its resource economy is roughly card-neutral since it uses a hand card to produce a body.; Its negate is narrow (targeting-only) and covers a limited set of the opponent's interaction.; It is live across hand, field and indirectly the GY through Feast of the Wild LV5.
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no dated metagame sample — meta power left null/provisional guide data is thin (1 guide with a sparse snippet) and does not detail the card's combo lines






